Tuesday, October 9, 2012

Sound Design & Game Audio Part 1



This is my first official sound design / game audio adventure, a really exiting step forward in my musical career. The video above features a short animated clip of an opening and closing"mechanical metal gates" movement, this happens each time you move forward a level in the game. I can't say much about the game itself on this blog entry as the game is not out yet but hopefully before the end of 2012. The sound consists of a few different layers of audio recordings. For the opening and closing movement of the gates I used an electric drill, a photocopy machine, metal tubes that were later mangled and pitch down. For the steam I used Ableton Live's analog plug in oscillator set on noise then filtered off and cleaned with the 8 band EQ but also played with side chaining and the attack of the wave. To get that warehouse room ambience got out one of Reaktor's delay and reverb ensembles and boom!!! more post about this game coming soon.